Guilds
The guilds of DarkWind are generally organizations that provide a framework for individuals to come together than practice, train, and improve themselves.
The current standard guilds include:
- Bard
- Cleric of Mitra
- Fighter
- Garou
- Lunar
- Mage
- Ninja
- Paladin
- Priest of Set
- Psionicist
- Swashbuckler
- Thief
The current mythic guilds include:
- Dragon
- Morpher
- Necro
Summary of guild archetypes and role fulfillment
| Guild | Archetype | Roles |
|---|---|---|
| Bard | Melee | Nuker, Specialist |
| Cleric of Mitra | Melee | Healer, Tank |
| Fighter | Melee | Bruiser, Tank |
| Garou - Wolf | Melee | Bruiser, Specialist |
| Garou - Guardian | Melee | Bruiser, Tank |
| Garou - Shaman | Melee | Healer, Tank |
| Lunar | Caster | Nuker, Specialist |
| Mage | Caster | Nuker, Specialist |
| Ninja | Hybrid | Bruiser, Specialist |
| Paladin | Melee | Specialist, Tank |
| Priest of Set | Melee | Healer, Specialist |
| Psionicist | Hybrid | Bruiser, Nuker |
| Swashbuckler | Hybrid | Bruiser, Specialist |
| Thief | Hybrid | Nuker, Specialist |